

The score from each level is then combined to a total, with the aim of achieving the highest possible score. The goal of the game is to consume all the wafers in each level in order to proceed to the next level. The player uses a joystick to control Pac-Man, navigating him through a maze of consumable dashes called Video Wafers, opposed by a quartet of multi-colored ghosts. It features similar-but not identical-gameplay. Pac-Man is a variation of the original arcade game, which was released by Namco in 1980. ( July 2019) ( Learn how and when to remove this template message) Unsourced material may be challenged and removed. Please help improve this article by adding citations to reliable sources in this section. This section needs additional citations for verification. It has been considered one of the worst video games ever made and one of the worst arcade game ports released on the system. Despite its commercial success, Pac-Man was lambasted by critics for poor visuals and sound, and for bearing little resemblance to the original game. It remains the best-selling Atari 2600 game of all time, selling over 8 million copies, and was the all time best-selling video game for several years. The game was heavily anticipated, and expecting high sales, Atari produced over 1 million copies for its launch and held a "National Pac-Man Day" on April 3, 1982, to help promote its release. The game was programmed by Tod Frye, taking six months to complete. (Once eaten, a ghost was reduced to a mobile pair of eyes, which had to return to the center of the maze to be restored.) Eating flashing wafers at the corners of the screen will cause the ghosts to turn temporarily blue and flee, allowing Pac-Man to eat them for bonus points. The player controls the title character, who attempts to consume all of the wafers while avoiding four ghosts that pursue him.
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under official license by Namco, and an adaptation of the 1980 hit arcade game of the same name. Pac-Man is a 1982 maze video game developed and published by Atari, Inc.

The number of times players have glanced at that counter only to look back and find themselves dead is insane.Cover art, featuring the titular protagonist and the ghost antagonists Don't pay attention to how many players there are. Relax: This is especially important towards the end-game.
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It'll feel good to take those players down who don't know how to mind their business.

